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fix typo wav -> mp3
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Single file audio decoding libraries for C/C++.
http://mackron.github.io/dr_libs
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Pull request review commentDragonMinded/libdragon
+# Change Log++## [1.3.12] - 2019-29-10+### Changed++- Reduce response time for NPM commands.+- Remove unnecessary console statements and double logs.++## [1.3.11] - 2019-29-10+### Fixed++- Fix problem with wait ticks. They do not lock the system now.+
@anacierdem what went into 1.3.10 ?
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issue commentDragonMinded/libdragon
From what I read online, the reg 9 on COP0 is the Processor cycle count, it's increased on each opcode processed by the CPU, is has nothing to do with ticks and time. I'll make a PR to remove/update those functions.
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PR opened DragonMinded/libdragon
Follow up of #70
Sorry about this @anacierdem @DragonMinded
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PR opened DragonMinded/libdragon
from https://github.com/conker64/libdragon/blob/master/src/rdp.c
Before we had MIRROR_DISABLED / MIRROR_ENABLED to enable / disable mirroring when displaying past boundaries but no easy way to display past boundaries.
This removes MIRROR_ENABLED but adds MIRROR_X, MIRROR_YandMIRROR_XYto be passed on therdp_draw_texture*` function to actually mirror the sprite.
@anacierdem @DragonMinded
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add texture mirroring
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PR opened baylej/tmx
Followup to #37
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rename template to template_ref un dumper.c Followup to #37
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commit sha ac19ce2de1ae2095cf375a10e2f81dbc0cfa2fb3
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commit sha 0ed09488be5cc47cfb87b8b3adabdcec641184d8
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drv_n64.c (N64_Update): minor simplification.
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pull request commentsezero/mikmod
ok 👍 I was able to compile my game with the latest commit and it seems to work great
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pull request commentsezero/mikmod
@sezero unrelated to the last changes, but I do see a warning during compilation:
../loaders/load_669.c: In function 'S69_Load':
../loaders/load_669.c:297:4: warning: 'strncpy' output may be truncated copying 36 bytes from a string of length 107 [-Wstringop-truncation]
297 | strncpy(of.comment,mh->message,36);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
do you see the same on other platforms ?
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pull request commentsezero/mikmod
Cool thanks, I was about to send a PR for the can write. I'll make one last test and report back here
On Fri, Sep 27, 2019, 10:17 AM Ozkan Sezer [email protected] wrote:
Pulled from your branch and pushed a minor simplification to N64_Update(). Please make sure things are OK, so that I can consider this as stable.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/sezero/mikmod/pull/3?email_source=notifications&email_token=AAH4CR6I7L5WH6N7457VPNTQLY5Y3A5CNFSM4IY5SOP2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOD7ZRTQA#issuecomment-536025536, or mute the thread https://github.com/notifications/unsubscribe-auth/AAH4CR23DZGTFPLA3DMFOA3QLY5Y3ANCNFSM4IY5SOPQ .
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commit sha 6c333cbce02bcf25fe8d339aa1d12edbfa5a1679
n64 makefile: add missing sources
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n64 makefile: do define DRV_N64
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drv_n64.c: add missing short* cast to avoid warning
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commit sha 0c475233b7ed82effa86df52ccc79f31d1c7fc70
add n64 driver
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n64 makefile: add -DHAVE_SNPRINTF to CFLAGS.
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pull request commentsezero/mikmod
@sezero oh thanks for the quick merge, just to be sure, the current state of the commit is that you do cd n64 && make -f Makefile.n64 is that consistent with the other Makefiles ?
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pull request commentsezero/mikmod
I pushed a few changed based on your patch, thanks. one question though.
I used the libdragon's examples as template for the makefile, I'm not sure having $(N64_INST)/bin in your PATH is common practice with libdragon, could we do with those changes ?
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add n64 driver
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add n64 driver
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add n64 driver
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add n64 driver
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pull request commentsezero/mikmod
Sure, let me fix 1. as soon as I'm back on a computer. Regarding 2. I'll investigate.
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release flood 0.1
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go 1.13
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issue commentvieux/gocover.io
fixed, I should really automate this 😅
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