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Chris Calef badotter BrokeAss Games Eugene, Oregon www.EcstasyMotion.com

badotter/badotter-ogitor-physx 4

Initial import of base PhysX code from Ecstasy Motion into ogitor framework.

badotter/kinect-openni-bvh-saver 0

This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.

badotter/litecoin 0

Litecoin source tree

badotter/pcl 0

Point Cloud Library (PCL)

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