nesbox/TIC-80 2844
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Pokitto Simulator [Deprecated!]
Mechwarrior 2 clone
Image to Pokitto C files
GRBL CNC command sender, autoleveler and g-code editor
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
A collection of useful .gitignore templates
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build-once run-anywhere c library
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issue openedpokitto/PokittoLib
What is the purpose of the second Core::init overload
While trying to help Spinal solve his audio problems, I noticed there are two Core::init overloads implemented identically.
https://github.com/pokitto/PokittoLib/blob/697063cbf7d8ca7c80989f592c31e6a13b51c14a/Pokitto/POKITTO_CORE/PokittoCore.cpp#L756-L766 https://github.com/pokitto/PokittoLib/blob/697063cbf7d8ca7c80989f592c31e6a13b51c14a/Pokitto/POKITTO_CORE/PokittoCore.cpp#L768-L778
Are both of these necessary?
- If so, the difference/purpose should be documented
- If not, the superfluous one should be removed
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commit sha 697063cbf7d8ca7c80989f592c31e6a13b51c14a
added default time value for buttons.held, now compiles
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push eventpokitto/PokittoLib
commit sha 3a0bd5340e267ba1759a280ec3c49c08d1c499ec
Fixed call to lcdRefreshMode1 in PokittoDisplay.cpp to include update area required in SIMLCD.cpp Added update area parameters to lcdRefreshMode1 definition in HWLCD.cpp and HWLCD.h which are ignored for HW but used in SIM.
commit sha e92064d70ca4c3dfe1023a20a774c2ebfdd57e5a
Merge pull request #150 from tuxinator2009/master Fixed call to lcdRefreshMode1 in PokittoDisplay.cpp
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PR merged pokitto/PokittoLib
The definition of lcdRefreshMode1 in HWLCD and SIMLCD didn't match and the PokittoDisplay.cpp called the HW one, but this then broke when building for SIM. Updated the HWLCD function to match the parameters used by SIMLCD and updated PokittoDisplay.cpp to specify the update area.
Not sure if the update area is actually used but this is the simplest solution for now.
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PR opened pokitto/PokittoLib
The definition of lcdRefreshMode1 in HWLCD and SIMLCD didn't match and the PokittoDisplay.cpp called the HW one, but this then broke when building for SIM. Updated the HWLCD function to match the parameters used by SIMLCD and updated PokittoDisplay.cpp to specify the update area.
Not sure if the update area is actually used but this is the simplest solution for now.
pr created time in 23 days
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