Tutorial on creating an Express app using Typescript
BrianDGLS/snes-style-canvas-effects 65
Snow, Fire, and Rain SNES style canvas effects.
A dependency injection container.
BrianDGLS/elixir-dna-parser 15
Parsing a Panda in 0.4 Seconds With Elixir
One framework. Mobile & desktop.
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commit sha 2ef3e735e5c80f29a801d4ec04a95697833fa0b2
feat: fix function bug
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feat: reflecting state on ui
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feat: seperate game logic
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feat: remove old code
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feat: terrible code as prototype, game mechanic progressing
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create barnchBrianDGLS/js13k-2020-404-theme-not-found
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delete branch BrianDGLS/nct-data-table
delete branch : dependabot/npm_and_yarn/elliptic-6.5.3
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commit sha 4c52efea02fee1546b1fc172bd95201a311e39a4
build(deps): bump elliptic from 6.5.2 to 6.5.3 Bumps [elliptic](https://github.com/indutny/elliptic) from 6.5.2 to 6.5.3. - [Release notes](https://github.com/indutny/elliptic/releases) - [Commits](https://github.com/indutny/elliptic/compare/v6.5.2...v6.5.3) Signed-off-by: dependabot[bot] <[email protected]>
commit sha 812bf22af0ed611581b4ade0ad3209b139fc555f
Merge pull request #2 from BrianDGLS/dependabot/npm_and_yarn/elliptic-6.5.3 build(deps): bump elliptic from 6.5.2 to 6.5.3
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PR merged BrianDGLS/nct-data-table
Bumps elliptic from 6.5.2 to 6.5.3. <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/indutny/elliptic/commit/8647803dc3d90506aa03021737f7b061ba959ae1"><code>8647803</code></a> 6.5.3</li> <li><a href="https://github.com/indutny/elliptic/commit/856fe4d99fe7b6200556e6400b3bf585b1721bec"><code>856fe4d</code></a> signature: prevent malleability and overflows</li> <li>See full diff in <a href="https://github.com/indutny/elliptic/compare/v6.5.2...v6.5.3">compare view</a></li> </ul> </details> <br />
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commit sha 314b819a8be1785bfb55e5e8e50285735df6115b
feat: basic demo using spritesheet
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commit sha b28ac995e417ee488b76c678d3bdcfc4897a2f89
feat: remove path logic from tile
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commit sha 81e1b0dee5c529c2b209f82e9d34275668171bc5
feat: pathfinding now much faster
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commit sha 05e51defb1d94bf6874cdc4e27ce8d64eb69e398
feat: pathfinding working but very slow
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commit sha 13223d35eae34d672ddd45b502e2bddc5380297f
feat: clean code to add new pathfinding logic
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commit sha d7f1d58d1c59391a422016c2cfdd46b011a55bbf
feat: add mouse events
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commit sha ae9635ed742fa5fe6993fcac1a2cadfc9551ea18
feat: added some enemy sprites
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commit sha c6b9a7041a89aa40cb5b71415f666ecc6ad3bda3
feat: improved character movement
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feat: add directional sprites
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commit sha b9feebc26dff4ee1364b7468af41b94a2ca2870a
feat: add basic animation
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commit sha b1a54c017d7ed77989db3a73d16a6c295a7c90da
feature: use shared state object
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commit sha f621a1948a3cfbb64f0c738a5601761139b532f6
feat: add basic game menu
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commit sha 26d2657c3064f40fbd9184102d6426ebb8b49212
feat: added basic game loop
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Deployed - 2020-06-30
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commit sha 918494fba8ac9df881736a7676fb4a272553ddd3
feat: add showcase post
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Deployed - 2020-06-28
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commit sha f4f1a29fe28423d8b3a096d222a07a7c26a70425
feat: added failte maps post
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feat: update nav type
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