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If you are wondering where the data of this site comes from, please visit https://api.github.com/users/squeek502/events. GitMemory does not store any data, but only uses NGINX to cache data for a period of time. The idea behind GitMemory is simply to give users a better reading experience.

luvit/luvit 3413

Lua + libUV + jIT = pure awesomesauce

luvit/lit 182

Toolkit for developing, sharing, and running luvit/lua programs and libraries.

squeek502/AppleSkin 105

Food-related HUD improvements for Minecraft (AppleCore without the core)

squeek502/AppleCore 55

An API for modifying the food and hunger mechanics of Minecraft

squeek502/considerveganism.com 27

The source files of considerveganism.com

plorry/VegAssist 23

The Twitter Bot That Retweets People Who Are Considering Veganism

squeek502/ASMHelper 21

Helper classes for ASM transformations in Minecraft mods

squeek502/d2itemreader 21

C library for parsing items in Diablo II character/stash files

squeek502/d2info 13

Tool for viewing/outputting various information about a running Diablo II game

issue commentziglang/zig

deflate.InflateStream `bits_left` unsafety

This might actually be caused by failing to reject inputs before these overflows/truncations happen.

I've set up a fuzzer that compares the inflated outputs between Zig's standard library and puff.c, and it's hitting inputs where the puff.c implementation returns an error but the Zig implementation returns a successfully (?) inflated output. Running the overflow/truncation inputs from the OP through puff also gives a normal error code rather than hitting undefined behavior, so I'm thinking Zig's not returning errors when it should in certain cases and that's what's causing it to hit the checked illegal behavior here.

squeek502

comment created time in 19 hours

push eventsqueek502/zig-std-lib-fuzzing

Ryan Liptak

commit sha e198b5d093d7faa73c5bc3619863b2a7b8a7cb04

Add fuzzer to compare puff.c to Zig's implementation This still needs some work, mostly at a proof-of-concept stage at the moment

view details

push time in 19 hours

issue closedsqueek502/AppleSkin

Bewitchment vampire compat

Right now appleskin-fabric-mc1.16.x-2.1.0 is causing hunger overlay to layer on top of the blood pips from Bewitchment. I am wondering if it is possible to get compatibility so that if a player becomes a vampire the hunger bar will disappear.

image

closed time in 20 hours

VoidLock92

issue commentsqueek502/AppleSkin

Bewitchment vampire compat

Looks like this was done by Bewitchment:

  • https://github.com/MoriyaShiine/bewitchment/issues/172
  • https://github.com/MoriyaShiine/bewitchment/commit/43b9d6f6a803989e901dc715557e2261daffcb1a
VoidLock92

comment created time in 20 hours

issue commentsqueek502/AppleSkin

Possible Compatiblity with Bedrockify/Moved hunger and health bars

That mod can add compatibility using HUDOverlayEvent from the AppleSkin API:

https://github.com/squeek502/AppleSkin/tree/1.17-fabric#for-mod-developers

dude98

comment created time in 20 hours

issue openedziglang/zig

std.compress.deflate.InflateStream bits_left unsafety

With certain inputs, it's possible for the bits_left field of InflateStream to either cause:

thread 445840 panic: integer cast truncated bits
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:276:48: 0x22f215 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).peekBits (fuzz-deflate-debug)
                self.bits |= @as(u32, byte) << @intCast(u5, self.bits_left);
                                               ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:491:38: 0x2305e6 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).decode (fuzz-deflate-debug)
                _ = try self.peekBits(code_len);
                                     ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:368:47: 0x22db87 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).dynamic (fuzz-deflate-debug)
                const symbol = try self.decode(&lencode);
                                              ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:554:50: 0x20f8b3 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).step (fuzz-deflate-debug)
                            2 => try self.dynamic(),
                                                 ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:635:30: 0x20f109 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).read (fuzz-deflate-debug)
                try self.step();
                             ^

or

thread 445832 panic: integer overflow
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:289:28: 0x22f351 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).discardBits (fuzz-deflate-debug)
            self.bits_left -= bits;
                           ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:284:29: 0x22d749 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).readBits (fuzz-deflate-debug)
            self.discardBits(bits);
                            ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:461:60: 0x22ebb2 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).codes (fuzz-deflate-debug)
                            @intCast(u16, try self.readBits(DEXT[distance_symbol]));
                                                           ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:559:44: 0x20f973 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).step (fuzz-deflate-debug)
                        if (!try self.codes(self.hlen, self.hdist)) {
                                           ^
/home/ryan/Programming/zig/zig/build/lib/zig/std/compress/deflate.zig:635:30: 0x20f109 in std.compress.deflate.InflateStream(std.io.reader.Reader(*std.io.fixed_buffer_stream.FixedBufferStream([]u8),std.io.fixed_buffer_stream.ReadError,std.io.fixed_buffer_stream.FixedBufferStream([]u8).read)).read (fuzz-deflate-debug)
                try self.step();
                             ^

This was found by fuzzing std.compress.deflate.inflateStream().reader().readAllAlloc().

Here's some tests that trigger both crashes with extremely minimized inputs:

const std = @import("std");

test "integer overflow" {
    const data = "\x950000";
    try testInflate(data);
}

test "intCast truncate" {
    const data = "\x950\x00\x0000000";
    try testInflate(data);
}

fn testInflate(data: []const u8) !void {
    const allocator = std.testing.allocator;

    const reader = std.io.fixedBufferStream(data).reader();
    var window: [0x8000]u8 = undefined;
    var inflate = std.compress.deflate.inflateStream(reader, &window);

    var inflated = inflate.reader().readAllAlloc(allocator, std.math.maxInt(usize)) catch {
        return;
    };
    defer allocator.free(inflated);
}

And here's a zip of a larger set of inputs that will trigger the crashes (potentially in different ways):

inflate-stream-crash-inputs.zip

created time in a day

push eventsqueek502/d2itemreader

Ryan Liptak

commit sha 026bfad9bed9ae2e85d0ebf5d420cb2ab3b45cb7

Fix positionY not reading the full value when gridY is larger than default Fixes PlugY positionY values being read incorrectly, as well as any modded D2 saves that change Inventory.txt to increase gridY. In vanilla D2, the Y value never uses the 4th bit since the largest used gridY in Inventory.txt is 8, which lead to the 4th bit erroneously being labeled 'unknown' in previous d2s format guides. Whoops! Closes #9. Thanks to @oaken-source for finding the problem.

view details

push time in 2 days

issue closedsqueek502/d2itemreader

Item Y coordinate -- possible value range conflict with stash page size

the D2 item format as described here: https://squeek502.github.io/d2itemreader/formats/d2.html#item-list-data-format

reserves a 4 bit wide value (possible values range from 0 to 15) for the X coordinate, and a 3 bit wide value (possible values range from 0 to 7) for the Y coordinate. This representation is not sufficient to place the item in the PlugY stash, which has a page size of 10 by 10.

Conveniently, after the Y coordinate is a bit labeled unknown. After checking my limited set of test data, it seems to me that PlugY uses this unknown bit to extend the Y coordinate to a 4 bit field.

It seems tempting to assume that the item format reserves 4 bit for each X and Y coordinate, or are there test files that contradict this assumption?

closed time in 2 days

oaken-source

issue commentsqueek502/d2itemreader

Item Y coordinate -- possible value range conflict with stash page size

Actually, I overthought it. The fix is as simple as reading it as unconditionally reading the 4-bit value, since the bit ordering means that 1 would be 1000, and 15 would be 1111 (the 'padding bit' is only filled if the actual value is large enough to warrant it, which explains why it was labeled 'unknown' by people only looking at vanilla D2 saves since it would never be non-zero without Inventory.txt changes).

Will fix the library and docs.

oaken-source

comment created time in 2 days

issue commentsqueek502/d2itemreader

Item Y coordinate -- possible value range conflict with stash page size

So I think this 3/4-bit variance is actually vanilla D2 behavior that depends on the gridY value in Inventory.txt.

  • PlugY injects its modified stash size here by modifying the compiled txt values directly, but doesn't change anything else related to the Y coordinate of saved items.
  • If you change Inventory.txt to use a gridY of 10 and use -direct -txt, Diablo II will start saving Y values using the 4th bit. Very strange behavior to vary the bit width depending on the max value if you're just going to use a padding bit when writing the 3-bit uint anyway, but that seems to be what's going on AFAICT

So, in order to be compatible with mods like this we'll need to know the contents of Inventory.txt while reading items, and then when reading PlugY we just need to tell the reader that gridY is actually 10.

Very good catch, thank you for the issue!

oaken-source

comment created time in 2 days

issue commentnokka/d2s

char name: nokka

not even sure I should make any updates to the library to accommodate this heavily edited d2s file, what do you think @squeek502?

The current

https://github.com/nokka/d2s/blob/698a69e5dcbcd446ece4565bd22ab893d5c68d4d/item.go#L1320

is definitely wrong and should be changed.

My recommendation would be either:

  • Change it to 109: {Bits: []uint{9}, Name: "Unknown (Invisible)"}, // curse_resistance or something to that effect so that the library can parse files with ID 109 in them successfully.
  • Remove the ID 109 entirely, as there's no legit item that uses it AFAIK
master861

comment created time in 2 days

issue commentsqueek502/d2itemreader

Item Y coordinate -- possible value range conflict with stash page size

Sounds reasonable, you're probably right. I'll look into it more; there might be something in the PlugY source that is useful as well.

oaken-source

comment created time in 2 days

issue commentnokka/d2s

char name: nokka

Yeah, this is a heavily edited character. Level 127 and crashes Diablo II when you try to load it. I think d2s might be mishandling ID 109, but this is not a good file to test that with.

master861

comment created time in 3 days

issue commentnokka/d2s

char name: nokka

My library parses it successfully, so it does seem like something's going wrong before magic properties. Here's a serialized output of the Lua version of my lib if that's helpful at all for debugging:

<details>

{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "131D3654",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 34,
      params = { 63 }
    }, {
      id = 99,
      params = { -16 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 9,
  positionY = 1,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "CC48231C",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 34,
      params = { 63 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 9,
  positionY = 2,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "661FB412",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 9,
  positionY = 3,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "E3470389",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 8,
  positionY = 1,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "827B916B",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 8,
  positionY = 2,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "E9676E40",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 5,
  positionY = 0,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "5B076EDC",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 7,
  positionY = 3,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "2191461C",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 7,
  positionY = 2,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "02D2E5F0",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 7,
  positionY = 1,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "063AC83E",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 6,
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    file = "size_pthpj.d2s",
    section = "character"
  },
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}
{
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    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 4,
  personalized = false,
  pictureID = 0,
  positionX = 0,
  positionY = 0,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "089C0AB5",
  identified = true,
  isEar = false,
  isNew = true,
  isRuneword = true,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 151,
      params = { 99, 31 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 1,
  positionY = 1,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}
{
  automagicID = 0,
  classSpecific = false,
  code = "cm1",
  currentDurability = 0,
  defenseRating = 0,
  equippedID = 0,
  ethereal = false,
  id = "003EEB82",
  identified = true,
  isEar = false,
  isNew = false,
  isRuneword = false,
  level = 90,
  locationID = 0,
  magicProperties = { {
      id = 7,
      params = { 479 }
    }, {
      id = 111,
      params = { 491 }
    }, {
      id = 151,
      params = { 99, 31 }
    }, {
      id = 220,
      params = { 63 }
    }, {
      id = 34,
      params = { 63 }
    } },
  maxDurability = 0,
  multiplePictures = true,
  numSockets = 0,
  panelID = 1,
  personalized = false,
  pictureID = 0,
  positionX = 6,
  positionY = 3,
  quantity = 0,
  rarity = "superior",
  rarityData = {
    id = 1
  },
  runewordProperties = {},
  setBonuses = {},
  simpleItem = false,
  socketed = false,
  socketedItems = {},
  source = {
    file = "size_pthpj.d2s",
    section = "character"
  },
  starterItem = false,
  timestamp = false,
  version = 100
}

</details>

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issue commentziglang/zig

Minimum Supported Windows Version

I was able to build the latest master on Windows 7 using Option 2 here: https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows

marler8997

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issue closedsqueek502/coro-http-luv

How to use coro-http-luv in a repeatly callable manner?

Hi, thanks for the code. I try to use the lib, however, I encountered some problem. My code is like below:

local luv = require("luv")
local http = require("coro-http-luv")
local unpack = table.unpack or unpack
local rapidjson = require("rapidjson")

local t = coroutine.wrap(function()
    while true do
        local ev = {hello = "world"}
        local body = rapidjson.encode(ev)
        local headers = {
            {"Content-Length", #body},
            {"Content-Type", "application/json"},
        }
      local res, data = http.request('POST', 'http://localhost:5467', headers, body)

      -- status code
      print(res.code)

      -- print headers
      print(#res)
      for i = 1, #res do
        local key, value = unpack(res[i])
        print(key, value)
      end

      -- print response body
      print(#data)
      local connection = http.getConnection('localhost', 5467, false)
      assert(connection)
      connection.socket:close()
      coroutine.yield()
    end
end)

t()
-- t()

luv.run()

for the first-time calling, it is ok, I got the desired result:

200
7
X-Powered-By    Express
Content-Type    text/html; charset=utf-8
Content-Length  17
ETag    W/"11-IkjuL6CqqtmReFMfkkvwC0sKj04"
Date    Sat, 18 Sep 2021 09:53:11 GMT
Connection      keep-alive
Keep-Alive      timeout=5
17

but for the next calling (which is commented out in source code), it returns error:

lua: (error object is a nil value)
stack traceback:
        [C]: in local 't'
        luv_issue1.lua:36: in main chunk
        [C]: in ?
Uncaught Error: cannot resume dead coroutine
stack traceback:
        [C]: in function 'assert'
        /home/whitebob/.luarocks/share/lua/5.3/coro-http-luv/init.lua:66: in function 'coro-http-luv.getConnection'
        /home/whitebob/.luarocks/share/lua/5.3/coro-http-luv/init.lua:109: in function 'coro-http-luv.request'
        luv_issue1.lua:14: in function <luv_issue1.lua:6>
stack traceback:
        [C]: in function 'error'
        ...whitebob/.luarocks/share/lua/5.3/coro-http-luv/coro-net.lua:16: in function <...whitebob/.luarocks/share/lua/5.3/coro-http-luv/coro-net.lua:13>
        (...tail calls...)
        [C]: in ?

If I want to use it called multi-times (just as usual coroutine functions), how should I use your lib? Thanks a lot, hoping for your reply~

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whitebob

issue commentsqueek502/coro-http-luv

How to use coro-http-luv in a repeatly callable manner?

This is a more general Lua coroutine question and I'm not an expert on that so I don't think I'm the best person to ask. I'd suggest looking for resources on Lua coroutines in general.

whitebob

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issue commentluvit/luv

Uncaught Error in work callback: pool:1:

You're missing a uv.run() call at the end to start the event loop

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