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Michał Jażdżyk michaljaz Poland

michaljaz/webmc 743

Minecraft client written in Javascript

michaljaz/mcpanel 2

Panel Zarządzania serwerem minecraftowym

michaljaz/wifi-hack 2

Wifi hacking panel written in python

michaljaz/hackheroes 1

Hackheroes prołdżekt - Aplikacja Senior Plus

michaljaz/messenger 1

Clone of facebook messenger written in Kotlin.

michaljaz/cpp-compiler 0

Prosty kompilator c++ w przeglądarce

michaljaz/hackheroes-server 0

Serwer do projektu hackheroes Senior Plus

michaljaz/manhunt-plugin 0

Simple Minecraft plugin for manhunt

michaljaz/mccollector 0

Minecraft servers list.

michaljaz/mclist 0

Lista serwerów minecraftowych

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pull request commentmichaljaz/webmc

Better WebMC

bruh rly nevermind

KaffinPX

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fork hfxtracey/webmc

Minecraft client written in Javascript

https://minecraft.js.org/

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issue commentmichaljaz/webmc

Risky Repository Name

BTW, maybe also swap out the textures

On top of that, the download is being advertised with copyrighted Minecraft imagery and textures, acting as the backdrop to the site, without Microsoft’s consent or authorization. This is not an action protected by any fair use doctrine.

That was from my DMCA takedown notice.

ian13456

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Pull request review commentmichaljaz/webmc

Better WebMC

 class EventHandler {         }       }       if (z.code === 'KeyQ') {-        this.game.socket.emit('drop')+        if (this.gameState !== 'chat' && this.gameState !== 'menu') {+          this.game.socket.emit('drop')+        }       }-      if (z.code === 'Escape' && this.gameState === 'inventory') {-        this.setState('menu')+      if (z.code === 'Escape') {+        if (this.gameState === 'inventory' || this.gameState === 'chat' || this.gameState === 'menu') {+          this.setState('game')

Reverting to original esc lol

KaffinPX

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Pull request review commentmichaljaz/webmc

Better WebMC

 class EventHandler {         }       }       if (z.code === 'KeyQ') {-        this.game.socket.emit('drop')+        if (this.gameState !== 'chat' && this.gameState !== 'menu') {+          this.game.socket.emit('drop')+        }       }-      if (z.code === 'Escape' && this.gameState === 'inventory') {-        this.setState('menu')+      if (z.code === 'Escape') {+        if (this.gameState === 'inventory' || this.gameState === 'chat' || this.gameState === 'menu') {+          this.setState('game')

Oh wait a minute

KaffinPX

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