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jsfdez/sahke 5

Telegram for Sailfish

jsfdez/autojsoncxx 1

A header-only library and a code generator to automatically translate between JSON and C++ types

jsfdez/cubemapgen 1

Automatically exported from code.google.com/p/cubemapgen

jsfdez/magic_enum 1

Static reflection on enums for modern C++, work with any enum type without any macro or boilerplate code.

jsfdez/assimp 0

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

jsfdez/conan-qt 0

Conan recipe for the Qt library

issue commentValveSoftware/Proton

Doom Eternal (782330)

I was having a massive FPS drop in later stages of the arenas when a lot of monsters and particles appeared on the screen. I tried r_antialiasing 0, and the experience is greatly improved. I think there's an issue with the temporal antialiasing and particles for some reason. Now the game feels smooth even in big battles.

kisak-valve

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