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If you are wondering where the data of this site comes from, please visit https://api.github.com/users/jlaumon/events. GitMemory does not store any data, but only uses NGINX to cache data for a period of time. The idea behind GitMemory is simply to give users a better reading experience.

r-lyeh-archived/ltalloc 155

LightweighT Almost Lock-Less Oriented for C++ programs memory allocator

cesarl/LiveMemTracer 80

Live memory allocation tracing header only library using ImGui

jlaumon/EmptyProject 1

My base for empty projects

jlaumon/blog 0

My personal blog: http://danglingpointers.com

jlaumon/DirectXTex-texconv-with-premultiplied-alpha 0

DirectXTex's texconv utility with an option to premultiply color by alpha

jlaumon/EASTL 0

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

jlaumon/Gearboy 0

Game Boy / Gameboy Color emulator for iOS, Mac, Raspberry Pi, Windows, Linux and RetroArch

jlaumon/handle 0

An (obviously) super cool handle implementation.

jlaumon/im3d 0

Immediate mode rendering and 3d gizmos.

jlaumon/imgui 0

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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issue commentr-lyeh-archived/ltalloc

chunk leaks

I've never used ltsqueeze, so it's not something I would have noticed. I don't really have time investigating it these days, but I can recommend https://github.com/mjansson/rpmalloc, which is also simple to integrate (single file as well) and has similar performance (and the code is much nicer/maintained).

gmit3

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