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Hi,

The altitude of the particles with respect to the sea level as far I understood is also altsea right? If not, is it random and why do we need altsea and not just compare terrain.at(particle) and terrain.at(aeroplane) ? Also is it necessary to use the fact that the highest point of the terrain is 255 m somewhere in our calculations? Could you give as a hint on why do we need it? Also it is written that: The noise's purpose is to diversify our particles helping them avoid getting stuck in local maxima. Unfortunately I don't completely understand this. Where does this local maxima refer to? to the altitude?

Thank you in advance

denniskb/hy475

Answer questions grasstr8

This "why do we need altsea and not just compare terrain.at(particle) and terrain.at(aeroplane) ?" was just a question in case the altsea is not the altitude of the particles above sea level. I know that we are looking for the plane's location... but as you wrote I also thought that I can find the terrain.at(aeroplane) using the altsea and altGround and compare it with terrain.at(particle).

Thank you for the answers

useful!

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