Ask questionsSteps 2&3 questions
The altitude of the particles with respect to the sea level as far I understood is also altsea right? If not, is it random and why do we need altsea and not just compare terrain.at(particle) and terrain.at(aeroplane) ? Also is it necessary to use the fact that the highest point of the terrain is 255 m somewhere in our calculations? Could you give as a hint on why do we need it? Also it is written that: The noise's purpose is to diversify our particles helping them avoid getting stuck in local maxima. Unfortunately I don't completely understand this. Where does this local maxima refer to? to the altitude?
Thank you in advance
Answer questions grasstr8
This "why do we need altsea and not just compare terrain.at(particle) and terrain.at(aeroplane) ?" was just a question in case the altsea is not the altitude of the particles above sea level. I know that we are looking for the plane's location... but as you wrote I also thought that I can find the terrain.at(aeroplane) using the altsea and altGround and compare it with terrain.at(particle).
Thank you for the answers
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