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dotBunny dotBunny Peterborough, Ontario, Canada http://dotbunny.com

dotBunny/VSCode 677

Unity Visual Studio Code Integration

dotBunny/CLionSourceCodeAccess 150

A CLion Plugin for Unreal Engine

dotBunny/Hydrogen 33

Hydrogen Framework for Unity

dotBunny/Hydrogen-Examples 5

Hydrogen Framework (Examples) for Unity 3D

dotBunny/Hydrogen-Package 4

Hydrogen Framework Development

dotBunny/uBuild 4

Unity's "Missing" Build Pipeline

dotBunny/dotBot 2

The "Helpful" Discord Bot

dotBunny/JARVIS 2

Just A Rather Very Intelligent System (for Streamers)

dotBunny/UASB 1

Unity Asset Server Browser

dotBunny/Blueprint 0

Static Site Generator

fork Bengeta/VSCode

Unity Visual Studio Code Integration

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issue commentdotBunny/VSCode

No VSCode tab

I had this issue but I also had a compilation problem in one of my scripts. When I resolved the compilation error, the VSCode tab appeared.

I'm not sure if it was related or not, but if you have compilation errors and don't see the VSCode tab, go fix those errors and double check.

netsonicyxf

comment created time in 13 days

fork Phanile/VSCode

Unity Visual Studio Code Integration

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Unity Visual Studio Code Integration

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Unity Visual Studio Code Integration

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issue commentdotBunny/VSCode

'PreferenceItem' is obsolete: '[PreferenceItem] is deprecated. Use [SettingsProvider] instead.

Issue present in 2019.4 LTS - Mac OS

Edrian-Jose

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Unity Visual Studio Code Integration

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Unity Visual Studio Code Integration

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issue commentdotBunny/CLionSourceCodeAccess

ue4.20 build on windows with VS17

that's in Settings [Ctrl+Alt+S] -> Build,Execution,Deployment -> CMake

DantaliaN00

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issue commentdotBunny/CLionSourceCodeAccess

ue4.20 build on windows with VS17

just change the Build Type from Debug to Release

How is this accomplished? I don't see any way to do that in clion:

image

Alternately, how I can get it to use Visual Studio 2019 instead of 2017 when both are present?

DantaliaN00

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Unity Visual Studio Code Integration

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Unity Visual Studio Code Integration

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