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dotBunny/VSCode 688

Unity Visual Studio Code Integration

dotBunny/CLionSourceCodeAccess 144

A CLion Plugin for Unreal Engine

dotBunny/Hydrogen 33

Hydrogen Framework for Unity

dotBunny/GDX 25

Game Development Extensions

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Hydrogen Framework (Examples) for Unity 3D

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Hydrogen Framework Development

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Unity's "Missing" Build Pipeline

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Just A Rather Very Intelligent System (for Streamers)

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MersenneTwister coverage + tweaks

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BSP Generator

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Add support for Delaunay triangulation

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Merge pull request #51 from dotBunny/main Update dev based on 0-day changes

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Game Development Extensions

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Remove errant extension functionality on GameObjectPool.

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Add force line to package manager updates

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Add line items of changes.

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Resolve infinite loop during cleanup

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Handle force update when we dont even have update info

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Merge remote-tracking branch 'origin/dev' into dev

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Improved math for length to power-of-two-index conversion and added to GDX.Collections namespace.

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Managed array pools no longer hold references to arrays in use.

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Matthew Davey

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Update docs and recommendations prior to CI runs for 2018.

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Add rudimentary editor automation

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Fix <2020 package manager resolve support

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Fix unsupported Unity 2018 attributes.

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Matthew Davey

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More 2018 workarounds

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Matthew Davey

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Missed include wrap for 2018

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Matthew Davey

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More tweaks to 2018, long road to getting it to work.

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Matthew Davey

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Make compatible with legacy assembly definition for test runner.

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