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If you are wondering where the data of this site comes from, please visit https://api.github.com/users/SLiV9/events. GitMemory does not store any data, but only uses NGINX to cache data for a period of time. The idea behind GitMemory is simply to give users a better reading experience.
Sander in 't Veld SLiV9 @abunchofhacks https://abunchofhacks.coop Game developer, programmer, logician and conlanger.

abunchofhacks/epicinium-documentation 7

Turn-based strategy game with environmental gameplay mechanics

Jannertje/dj-jfs 3

PROJECT_::[(DJ JFS Funkmachine 2000)] is an android app, tone matrix and chess board all in one Funkmachine.

SLiV9/penne 3

Penne is a pasta-oriented programming language that favors the goto-statement for flow control.

abunchofhacks/caramel-recolor 1

Reimplementation of the Gearhead Caramel recolor algorithm as a Python C extension.

SLiV9/femtozip 1

FemtoZip is a "shared dictionary" compression library optimized for small documents that may not compress well with traditional tools such as gzip

SLiV9/MegaNaiads 1

Godot project for the AI & Games Jam.

SLiV9/MegaNaiadsTrainer 1

Neural network training framework for AI & Games Jam.

SLiV9/AdventOfCode2018 0

Solutions for Advent of Code 2018.

SLiV9/AdventOfCode2019 0

My solutions for Advent of Code 2019.

SLiV9/BucketCube 0

I bought a bucket of cards and tried to make a peasant cube out of it.

startednefarius/ScpToolkit

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startedfzyzcjy/flutter_rust_bridge

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created tagabunchofhacks/Epicinium-assets

tagv1.1.0

Assets for the game Epicinium

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Sander in 't Veld

commit sha 150c6858c2ebac78cf119442920237199d3c27e7

New snapshot of Aftermath repo based on version 1.1.0.

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Sander in 't Veld

commit sha 61fa760ed1c3eeae41a4e85a81eefa0bfac7b7b4

New snapshot of Aftermath repo based on release v1.1.0.

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created tagabunchofhacks/Epicinium

tagv1.1.0

A strategy game with simultaneous turns where nature is a finite resource

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GollumEvent

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Sander in 't Veld

commit sha f3acb52d9ce9ddfe6c11999a3f9e16db5a4f4d2b

Set version to 1.1.0 in advance.

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commit sha 618a380a8dcc13c311df1179aa5d0739e7fdc5d7

Receive ClaimHost messages from client, but not yet implemented.

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commit sha c570e6cc88c6a9c6f07303fa40c8589471ce0a76

Announce who the host is when players join a lobby.

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commit sha 509326102498d429b7fed06e9e001fdf3d92a9be

Started working on game::run_client_hosted_game().

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commit sha d762d0156f1cc35705313261067887e6fc93f605

Implemented sync_host() and forward_changes(), but handling joins is a conundrum.

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commit sha f6547b6b2dd663b488c4856354f73ab4ed0a50c2

Trying some RejoinAndResignHandler trait trickery.

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commit sha 08e064fb542bf6aa3d85e437337d1db01e061907

Disband lobby if host leaves during setup, and when HostClient disconnects during sync.

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commit sha f8c042a6f4c544099f3a4c3a341577c984b2e458

Send CLAIM_COLOR messages to host because it needs to know which colors will be assigned to which bots.

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commit sha e615317e7ee9bd215765de9791737cb1df3d37b7

Added one more HostSync because the host expects it.

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commit sha a0de5e86f001858f2963bc732c5b1acec08fa3d3

Handle rejoins in client hosted games.

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commit sha 7831db7826582cb3aa398562038f63a0ca98b29b

Instead of crashing the lobby when host leaves, end the game with a message from the server.

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Sander in 't Veld

commit sha dd729626bd3e2b30696776d5ef779b8e2a4e9189

Working on using a challenge pool instead of a current challenge.

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Sander in 't Veld

commit sha a8336d4efb7cc4df7b1351591a99a62660bd4324

Working on having rating::Data contain stars per challenge.

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commit sha 45029f98d833cf3d5c7e793bb278256d1f4d12e3

Handle PICK_CHALLENGE messages from clients. Rating data contains stars per challenge.

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commit sha 6f56f49831a48f0f6b93b4471e62a899857a20b1

Handle ListMap, ListRuleset and ListAi messages from a hosting client.

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commit sha 3cb437b167094097211eab18e2cd099d7aeb069b

Forward ruleset requests to a hosting client.

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commit sha bf557623ec0f368b36d791beaee2c0b167553db4

Working on client-hosted challenges.

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commit sha 7dbf0f5904a1cd53d1dd8efe8f4357d2a53d9a3e

Receive awarded stars from HOST_SYNC message for client-hosted challenges.

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commit sha 23e19ca1554e6224e61152153cd2e5b766894011

Merge branch 'hosted' into server

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commit sha 5d1dfd0d3903e1198647194a526cfdd165a80551

Use public epicinium_lib again (v1.1.0).

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Sander in 't Veld

commit sha a96799159741e03e97b22f4615083c49d62d5edb

Release notes for v1.1.0.

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startedgulrak/filesystem

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commit sha d57944bd702d245589e198d0153add5d0515a3d7

Ready for publication.

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commit sha 777d0c92e2d4ed67e9308dc35bef5f1bfff53460

Ran cargo update with correct epicinium_lib version; fixed versions of rlimit, futures, tokio and reqwest for now.

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commit sha 02f4d0223304ba47e54ece3f6ef7cb115657fc8c

Made dependency versions explicit.

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commit sha 8945b3a6cd0daf7fec668db60032c99d6ce21a20

Updated README.

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startedabunchofhacks/Epicinium-server-rs

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Sander in 't Veld

commit sha aee84f51fbe36b6d02df77e07f7c75f367af79ca

Forgot to add FUNDING.yml.

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create barnchabunchofhacks/Epicinium-server-rs

branch : master

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created repositoryabunchofhacks/Epicinium-server-rs

An asynchronous multiplayer server for Epicinium, written in Rust

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Sander in 't Veld

commit sha cc77ae697aa8c6fb073c05dcb4e049458b39ebfb

Set version to 1.1.0; replace current_challenge_id() with challenge_pool().

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commit sha 4c7336f4388710368557ac4435e6a9d88e6aafa4

Recloned epicinium/ from Aftermath. Version 1.1.0.

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commit sha 8a28e86d1fd578b57e810e7b28e43daac773c4af

Some small linting fixes.

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