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react-native-test-app provides a test app for all supported platforms as a package

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Pull request review commentmicrosoft/react-native-test-app

Loading react native components

+#include "pch.h"++#include "ReactInstance.h"++#include <filesystem>++namespace ReactTestApp+{+    void ReactInstance::LoadJSBundleFrom(JSBundleSource source)+    {+        const auto &instanceSettings = reactNativeHost_.InstanceSettings();

It still works with copy. But now I wonder why it actually does.

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Pull request review commentmicrosoft/react-native-test-app

Loading react native components

+#include "pch.h"++#include "ReactInstance.h"++#include <filesystem>++namespace ReactTestApp+{+    void ReactInstance::LoadJSBundleFrom(JSBundleSource source)+    {+        const auto &instanceSettings = reactNativeHost_.InstanceSettings();

Non-constant references can't be bound to temporary objects. Agree that we shouldn't use const since we modify object. It might become a problem even though it works now. Having auto &instanceSettings rises a warning.

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Pull request review commentmicrosoft/react-native-test-app

Loading react native components

 using namespace Windows::Foundation; using namespace Windows::UI::Xaml; using namespace Windows::UI::Xaml::Controls; using namespace Windows::UI::Xaml::Navigation;-using namespace ReactTestApp;-using namespace ReactTestApp::implementation;+using namespace winrt::ReactTestApp;+using namespace winrt::ReactTestApp::implementation;

ReactTestApp namespace is ambiguous since both winrt::ReactTestApp and ::ReactTestApp are included, so need to specify which of them to use here.

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Pull request review commentmicrosoft/react-native-test-app

Loading react native components

 #include "ComponentViewModel.h" #include "MainPage.g.cpp" #include "Manifest.h"-#include "filesystem" -using namespace winrt::Microsoft::ReactNative;+using namespace ReactTestApp;

It's needed for JSBundleSource, but can use fully qualified name there sa well.

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fix(iOS): Add URI schemes to support MSAL (#139)

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fix(iOS): Split out Xcode build configuration (#141) Co-authored-by: Eloy Durán <eloy.de.enige@gmail.com>

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Windows: Load components from manifest (#142)

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fix(Apple): `pod install` fails when `--repo-update` is also specified (#153)

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ci(macOS): Run tests on CI (#150)

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fix(macOS): Split out Xcode build configuration (#151)

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fix(iOS): Tests fail to compile when Flipper is enabled (#160)

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chore(deps): bump npm from 6.14.4 to 6.14.6 (#161) Bumps [npm](https://github.com/npm/cli) from 6.14.4 to 6.14.6. - [Release notes](https://github.com/npm/cli/releases) - [Changelog](https://github.com/npm/cli/blob/latest/CHANGELOG.md) - [Commits](https://github.com/npm/cli/compare/v6.14.4...v6.14.6) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

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chore: Copy the new app template so we can test React Native for Windows (#164) `react-native-windows` doesn't have `react-native/template/App`. It's also not a public API so we shouldn't have used it in the first place.

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feat: Bump react-native to 0.62.2

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TEMP: Remove react-native-macos as it isn't on 0.62 yet

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refactor(Windows): Reuse result element when parsing manifest (#165) Reuse the iterator returned by `nlohmann::json::find()` and avoid performing another lookup. Also bump target platform minimum version to 10.0.17763.0 so we don't get warnings on `MenuBar` and `MenuBarItem`.

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refactor(Windows): Reuse result element when parsing manifest (#165) Reuse the iterator returned by `nlohmann::json::find()` and avoid performing another lookup. Also bump target platform minimum version to 10.0.17763.0 so we don't get warnings on `MenuBar` and `MenuBarItem`.

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Pull request review commentmicrosoft/react-native-test-app

Load components from manifest

+#pragma once++#include <list>+#include <map>+#include <optional>+#include <string>++#include <nlohmann/json.hpp>++using json = nlohmann::json;+using namespace std;++namespace winrt::ReactTestApp::implementation {+    struct Component {+        string appKey;+        std::optional<string> displayName;+        std::optional<map<string, string>> initialProperties;+    };++    struct Manifest {+        string name;+        string displayName;+        list<Component> components;+    };++    template <typename T>+    std::optional<T> get_optional(const json &j, const string &key)+    try {+        return j.at(key).get<T>();+    }+    catch (const json::exception &) {

Changed it now. Not sure if it's the best possible solution. but probably better than catching exception

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Merge pull request #2 from microsoft/tido/fix-clang-format chore: Make clang-format work with Visual Studio project

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Initial Windows test app skeleton (#136)

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Initial Windows test app skeleton (#136)

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PR closed AnastasiaOrishchenko/react-native-test-app

Reviewers
WIP: Initial windows test app
  • Add app skeleton

  • TODO: make sure app launches with ARM build config

+763 -0

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Apply suggestions from code review Co-authored-by: Tommy Nguyen <4123478+tido64@users.noreply.github.com>

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Pull request review commentAnastasiaOrishchenko/react-native-test-app

WIP: Initial windows test app

+#include "pch.h"++#include "App.h"+#include "MainPage.h"++using namespace winrt;+using namespace Windows::ApplicationModel;+using namespace Windows::ApplicationModel::Activation;+using namespace Windows::Foundation;+using namespace Windows::UI::Xaml;+using namespace Windows::UI::Xaml::Controls;+using namespace Windows::UI::Xaml::Navigation;+using namespace ReactNativeTestApp;+using namespace ReactNativeTestApp::implementation;++/// <summary>+/// Initializes the singleton application object.  This is the first line of authored code+/// executed, and as such is the logical equivalent of main() or WinMain().+/// </summary>+App::App()+{+    InitializeComponent();+    Suspending({ this, &App::OnSuspending });++#if defined _DEBUG && !defined DISABLE_XAML_GENERATED_BREAK_ON_UNHANDLED_EXCEPTION+    UnhandledException([this](IInspectable const&, UnhandledExceptionEventArgs const& e)+    {+        if (IsDebuggerPresent())+        {+            auto errorMessage = e.Message();+            __debugbreak();+        }+    });+#endif+}++/// <summary>+/// Invoked when the application is launched normally by the end user.  Other entry points+/// will be used such as when the application is launched to open a specific file.+/// </summary>+/// <param name="e">Details about the launch request and process.</param>+void App::OnLaunched(LaunchActivatedEventArgs const& e)+{+    Frame rootFrame{ nullptr };+    auto content = Window::Current().Content();+    if (content)+    {+        rootFrame = content.try_as<Frame>();+    }++    // Do not repeat app initialization when the Window already has content,+    // just ensure that the window is active+    if (rootFrame == nullptr)+    {+        // Create a Frame to act as the navigation context and associate it with+        // a SuspensionManager key+        rootFrame = Frame();++        rootFrame.NavigationFailed({ this, &App::OnNavigationFailed });++        if (e.PreviousExecutionState() == ApplicationExecutionState::Terminated)+        {+            // Restore the saved session state only when appropriate, scheduling the+            // final launch steps after the restore is complete+        }++        if (e.PrelaunchActivated() == false)+        {+            if (rootFrame.Content() == nullptr)+            {+                // When the navigation stack isn't restored navigate to the first page,+                // configuring the new page by passing required information as a navigation+                // parameter+                rootFrame.Navigate(xaml_typename<ReactNativeTestApp::MainPage>(), box_value(e.Arguments()));+            }+            // Place the frame in the current Window+            Window::Current().Content(rootFrame);+            // Ensure the current window is active+            Window::Current().Activate();+        }+    }+    else+    {+        if (e.PrelaunchActivated() == false)+        {+            if (rootFrame.Content() == nullptr)+            {+                // When the navigation stack isn't restored navigate to the first page,+                // configuring the new page by passing required information as a navigation+                // parameter+                rootFrame.Navigate(xaml_typename<ReactNativeTestApp::MainPage>(), box_value(e.Arguments()));+            }+            // Ensure the current window is active+            Window::Current().Activate();+        }

Not exactly the same, but can extract part of it.

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Pull request review commentAnastasiaOrishchenko/react-native-test-app

WIP: Initial windows test app

+#include "pch.h"++#include "App.h"+#include "MainPage.h"++using namespace winrt;+using namespace Windows::ApplicationModel;+using namespace Windows::ApplicationModel::Activation;+using namespace Windows::Foundation;+using namespace Windows::UI::Xaml;+using namespace Windows::UI::Xaml::Controls;+using namespace Windows::UI::Xaml::Navigation;+using namespace ReactNativeTestApp;+using namespace ReactNativeTestApp::implementation;++/// <summary>+/// Initializes the singleton application object.  This is the first line of authored code+/// executed, and as such is the logical equivalent of main() or WinMain().+/// </summary>+App::App()+{+    InitializeComponent();+    Suspending({ this, &App::OnSuspending });++#if defined _DEBUG && !defined DISABLE_XAML_GENERATED_BREAK_ON_UNHANDLED_EXCEPTION+    UnhandledException([this](IInspectable const&, UnhandledExceptionEventArgs const& e)+    {+        if (IsDebuggerPresent())+        {+            auto errorMessage = e.Message();+            __debugbreak();+        }+    });+#endif+}++/// <summary>+/// Invoked when the application is launched normally by the end user.  Other entry points+/// will be used such as when the application is launched to open a specific file.+/// </summary>+/// <param name="e">Details about the launch request and process.</param>+void App::OnLaunched(LaunchActivatedEventArgs const& e)+{+    Frame rootFrame{ nullptr };+    auto content = Window::Current().Content();+    if (content)+    {+        rootFrame = content.try_as<Frame>();+    }++    // Do not repeat app initialization when the Window already has content,+    // just ensure that the window is active+    if (rootFrame == nullptr)+    {+        // Create a Frame to act as the navigation context and associate it with+        // a SuspensionManager key+        rootFrame = Frame();++        rootFrame.NavigationFailed({ this, &App::OnNavigationFailed });++        if (e.PreviousExecutionState() == ApplicationExecutionState::Terminated)+        {+            // Restore the saved session state only when appropriate, scheduling the+            // final launch steps after the restore is complete+        }++        if (e.PrelaunchActivated() == false)

I should have checked generated code more thoroughly.

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Pull request review commentAnastasiaOrishchenko/react-native-test-app

WIP: Initial windows test app

 package-lock.json report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json xcuserdata/ yarn-error.log*+.vs/

Seems like it's needed. Will delete from windows/.gitignore and keen only here.

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fix(macOS): macOS target should be optional (#120)

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chore(release): 0.1.10 [skip ci] ## [0.1.10](https://github.com/microsoft/react-native-test-app/compare/0.1.9...0.1.10) (2020-06-16) ### Bug Fixes * **macOS:** macOS target should be optional ([#120](https://github.com/microsoft/react-native-test-app/issues/120)) ([32453ad](https://github.com/microsoft/react-native-test-app/commit/32453ad733e38c81862a30a2b5031393a83eac00))

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ci: Reduce noisy commits and changes to lock files (#122)

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Tommy Nguyen

commit sha 602334a7c4c2a95045e96175f79d97cb75ed3a08

ci: Use Node 12 LTS (#123) This should fix builds randomly failing with `Assertion failed: (!uv__is_closing(handle)), function uv_close, file ../deps/uv/src/unix/core.c, line 113.`

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Tommy Nguyen

commit sha b3fe351c5e87391e3818c668bd0aed18226192d5

fix: Allow users to enable Flipper (#121)

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Tommy Nguyen

commit sha 62afe80261278adf02f4c07c03b1f0bdd0338b9d

fix(iOS): Build fails when Flipper is enabled (#125)

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Tommy Nguyen

commit sha 7ef5941d090f17fc07abf7d6a01073f8b9662783

fix: Enable Flipper by default when on 0.62+ (#126)

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Tommy Nguyen

commit sha ff89d201bcb86c913cba8e805ede03361b1685d5

fix(iOS): Flipper is still built when disabled (#132)

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Tommy Nguyen

commit sha a1b5cd83c9983ca9c44199d82c37f0c43bcb8262

Add support for 0.63 (#127) Co-authored-by: Eloy Durán <eloy.de.enige@gmail.com>

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Tommy Nguyen

commit sha 062b83ed2312627853815630c53adfeef418cff4

fix: Allow building React Native from source (#131)

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Tommy Nguyen

commit sha d59864f02082f711d82f70ba351aeada293d1d2b

fix: Wrong pods get installed with release candidates (#133)

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