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Hleb Valoshka 375gnu @CelestiaProject Planet Earth

375gnu/hunspell-be 2

Debian package for belarusian spell-checking dictionary (hunspell, official orthography)

375gnu/apache2 0

Development repository for the apache2 cookbook

375gnu/black_hole_shader 0

This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

375gnu/Celestia 0

Real-time 3D visualization of space.

375gnu/charts 0

Curated applications for Kubernetes

375gnu/chef-zypper 0

Chef Zypper cookbook

375gnu/chefspec 0

Write RSpec examples and generate coverage reports for Chef recipes!

375gnu/clear-sky-models 0

This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.

create barnchCelestiaProject/Celestia

branch : update-catch2

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PullRequestReviewEvent

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Hleb Valoshka

commit sha 8cd7bd1036a23aa890c4603cb6ac0a2f54b7338b

Allow to use Lunar-Lambert and specular together

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Pull request review commentCelestiaProject/Celestia

lunar-lamber & specular

 ShaderProperties::hasSharedTextureCoords() const bool ShaderProperties::hasSpecular() const {-    switch (lightModel)-    {-    case SpecularModel:-    case PerPixelSpecularModel:-        return true;-    default:-        return false;-    }+    return lightModel == SpecularModel || (lightModel & PerPixelSpecularModel) != 0;

No. Actually SpecularModel is not used anywhere, so I haven't touched it. We can later decide what to do with it, either develop or remove, but for now let's leave it as is. Only PerPixelSpecularModel is used so far.

375gnu

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Pull request review commentCelestiaProject/Celestia

lunar-lamber & specular

 class ShaderProperties      DiffuseModel          = 0,

yeah, this would be better

375gnu

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Hleb Valoshka

commit sha 9ec24846be1448eb9af360ba5089f6cddab1a62b

Allow to use Lunar-Lambert and specular together

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pull request commentCelestiaProject/Celestia

Turkish Translation reviewed.

thanks!

Zaryob

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Suleyman Poyraz

commit sha 506d7c600c7d3ca4e9dec44a9700c5127bb391ee

Updated Turkish Translations. *Turkish Translation reviewed. * Fixed translation. I don't think just one /n cause problem :)

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PR merged CelestiaProject/Celestia

Turkish Translation reviewed. soon

I translated not translated parts and fuzzy tags.

+303 -300

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1 changed file

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pull request commentCelestiaProject/Celestia

Turkish Translation reviewed.

@Zaryob please change commit message just to "Update Turkish translation". Thanks in advance.

Zaryob

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pull request commentCelestiaProject/Celestia

Turkish Translation reviewed.

@Zaryob could you merge 2 commits into one?

Zaryob

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pull request commentCelestiaProject/Celestia

Turkish Translation reviewed.

Hi @Zaryob, thank you for your contribution. Let me check the errors reported by our CI:

/home/vsts/work/1/s/build/po/tr.po:97: 'msgid' and 'msgstr' entries do not both end with '\n'
/home/vsts/work/1/s/build/po/tr.po:102: 'msgid' and 'msgstr' entries do not both end with '\n'
/home/vsts/work/1/s/build/po/tr.po:2114: 'msgid' and 'msgstr' entries do not both end with '\n'
/home/vsts/work/1/s/build/po/tr.po:2118: 'msgid' and 'msgstr' entries do not both end with '\n'
/home/vsts/work/1/s/build/po/tr.po:2899: 'msgid' and 'msgstr' entries do not both end with '\n'
/home/vsts/work/1/s/build/po/tr.po:3181: 'msgid' and 'msgstr' entries do not both end with '\n'
/usr/bin/msgfmt: found 6 fatal errors

The reported lines doesn't match to ones in your file, so I need to check them manually.

Zaryob

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Hleb Valoshka

commit sha 6f666280fd6a053ed3088abe8b051050528fb6a6

[celx] fix paths in loadtexture() and runscript()

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Hleb Valoshka

commit sha a2a67c59e89406857697f1db10117c0d3379159a

Fix a bug in fs::recursive_directory_iterator() The 4th element of directory_iterator() controls if it should advance to the first non special directory entry (not . nor ..). If m_iter advances itself and m_iter->path() is a directory then the next call to recursive_directory_iterator.increment() will not step down into this directory.

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Hleb Valoshka

commit sha 68e3406f5a9df0edf8ab54569aceba8a26035584

wip

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Hleb Valoshka

commit sha 6f666280fd6a053ed3088abe8b051050528fb6a6

[celx] fix paths in loadtexture() and runscript()

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Hleb Valoshka

commit sha a2a67c59e89406857697f1db10117c0d3379159a

Fix a bug in fs::recursive_directory_iterator() The 4th element of directory_iterator() controls if it should advance to the first non special directory entry (not . nor ..). If m_iter advances itself and m_iter->path() is a directory then the next call to recursive_directory_iterator.increment() will not step down into this directory.

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Hleb Valoshka

commit sha d7b64702aa4b7b8266d2dbadcf74513f06355f25

Fix a bug in fs::recursive_directory_iterator() The 4th element of directory_iterator() controls if it should advance to the first non special directory entry (not . nor ..). If m_iter advances itself and m_iter->path() is a directory then the next call to recursive_directory_iterator.increment() will not step down into this directory.

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